I began this book and immediately fell into the mental equivalent of a defensive crouch – something along the lines of “oh please don’t be Ready Player One, don’t think to buy my favor with 80s nostalgia while turning a hyper-competent female character into nothing more than a male’s sidekick,” but fortunately the book proved better than that. Yes, Zevin delivers all the lovely 80s nostalgia, but also all the 80s (and 90s, and onward) problems with prioritizing profit over art, rampant misogyny and racism in tech and gaming, etc. Protagonists Sam and Sadie are both intensely flawed creatures whose uncompromising personalities clash constantly with one another, even as their creative geniuses come together to create videogame magic. Both of them make cringingly awful life choices, yet manage to learn and grow without escaping the consequences of their actions. I started out merely tolerating this book but grew to really enjoy it, both for the characters’ journey and the very familiar (to me) details that underpinned it.
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